person
Anton Romanov
Gameplay Engineer
Gameplay engineer with 6+ years of experience in UE and C++, building networked gameplay systems, NPC AI, animation, and UI.
Looking to collaborate on
Games and real-time 3D projects.
Preferred contact
Email / Linkedin
Gameplay engineer with 6+ years of experience in Unreal Engine 5 and C++, focused on complex gameplay systems. Background in full-stack web development. Open to collaborations on games and real-time 3D projects.
Skills:
- Unreal Engine 5 (C++, Blueprints).
- Multiplayer and networking.
- NPC AI and gameplay systems.
- Animation programming.
- Procedural generation.
- UI and interaction.
- Fast prototyping.
- Web backends and APIs (JavaScript, TypeScript, Node.js, PHP, MySQL).