Swiss Transmedia Network
person

Anton Romanov

Gameplay Engineer


Anton Romanov

Gameplay engineer with 6+ years of experience in UE and C++, building networked gameplay systems, NPC AI, animation, and UI.

Looking to collaborate on

Games and real-time 3D projects.

Preferred contact

Email / Linkedin

Gameplay engineer with 6+ years of experience in Unreal Engine 5 and C++, focused on complex gameplay systems. Background in full-stack web development. Open to collaborations on games and real-time 3D projects. Skills: - Unreal Engine 5 (C++, Blueprints). - Multiplayer and networking. - NPC AI and gameplay systems. - Animation programming. - Procedural generation. - UI and interaction. - Fast prototyping. - Web backends and APIs (JavaScript, TypeScript, Node.js, PHP, MySQL).