Anton Romanov
Gameplay Engineer
Basel · Basel-Stadt
Gameplay engineer with 6+ years of experience in UE and C++, building networked gameplay systems, NPC AI, animation, and UI.
Gameplay Engineer
Basel · Basel-Stadt
Gameplay engineer with 6+ years of experience in UE and C++, building networked gameplay systems, NPC AI, animation, and UI.
Educator, Researcher and Project Manager
Zürich
I work at the intersection of Technology, Art, and Education. I enjoy connecting artists, engineers, and stakeholders, supporting projects from early development through delivery, and helping creative ideas become successful productions.
Game Designer & Lecturer
Blindflug Studios
Killwangen · Aargau
Game Designer and Lecturer from Zürich. Creative Director at Blindflug Studios
Company
Bern
HeroFest is a gaming and esports convention, held every October. 30,000 visitors and 200 exhibitors in 2025. Organised by MYI, the full-service agency for gaming, esports and nerd culture.
Company
Zurich · Zürich
MYI is the full-service agency for gaming, esports and nerd culture in the DACH region. From insights and strategy to campaigns, events and own platforms like HeroFest, SwitzerLAN and gamescom lan. Teams in Switzerland and Germany.
PR and Influencer Relations
Zurich · Zürich
Games/Tech Public Relations & Influencer Expert | 10+ Years of International Strategy, Communications & Creator Partnerships with Focus on DACH | Ex-NetEase
Supported by the Zürcher Filmstiftung as part of the Transmedia Futures Project.