person
Marco Meier
3D Artist
3D artist near Zürich building real-time assets and production models for 3D printing.
I take 3D assets through the full pipeline, from high-poly sculpting in ZBrush through retopology, UVs and PBR texturing. I currently work as a 3D artist, sculpting and preparing figures for 3D print.
Open for new projects, hit me up on Discord: magelinos