Swiss Transmedia Network
person

Michal Sinka

Composer, sound designer, audio implementer


Michal Sinka

I combine custom game music and audio implementation to give small indie teams polished, responsive game audio.

Looking to collaborate on

Music and audio for small to mid-sized indie games

Preferred contact

Email or LinkedIn

I’m a composer, sound designer, and audio implementer helping story-driven indie teams sound big by combining custom adaptive music and audio with seamless audio implementation. I handle both the creative and technical sides, so developers can focus on gameplay while their worlds sound polished, immersive, and alive. I especially enjoy working with small teams, where I can act as their full audio department, delivering everything from music composition to complete implementation. I specialize in • Composition of adaptive game music and sound design • Design of adaptive audio systems that respond naturally to player actions • Full audio implementation using Wwise, Unity, and Unreal • Integrating music and sound into cohesive, playable experiences • Supporting small to mid-sized teams as their go-to audio partner Before focusing on game audio, I composed for TV networks including ABC, BBC, CBS, ESPN, RTL, and ZDF. My work has appeared in shows such as Growing Up Hip Hop and The NFL Today, and my catalog is represented by Universal Music, BMG, and Warner Chappell. I’m also a classically trained, versatile acoustic and electric guitarist, with experience in both live and studio performance.